Scavenge
Search ruins for food, water, scrap, gear, and strange finds that complete the town's current goals.
Dark Cell is a free browser strategy game about reading a shared hex map, coordinating with other players, and bringing back the items your town needs next. Scout routes, time supply runs, and turn scattered finds into useful progress.
The game is early and being built in public: a playable co-op loop where your plans, bug reports, suggestions, and town stories help shape what comes next.
Free to play · No download · Browser-based · Early playtest
Each expedition is a chain of planning choices made with limited action points, known town needs, and whatever other players are already gathering. A good trip is not about going far; it is about bringing back what matters.
Search ruins for food, water, scrap, gear, and strange finds that complete the town's current goals.
Reveal nearby hexes, mark useful routes, and share information that helps the next player plan.
Pick tasks around what other players are doing so the town does not waste time or supplies.
Bank resources so the settlement can build, unlock options, and support better future runs.
See what the town is short on before you leave.
Open the map and spot routes worth remembering.
Take supplies, gear, and useful information.
Adjust around what other players already found.
Bank what you found so the next plan is stronger.
Create a survivor, check what the town needs, take a short scouting trip, and return with something useful. Read the town notes, learn what helped, then try another run with one clearer goal.
Dark Cell is intentionally unfinished: systems, balance, interface details, and art will keep changing as the playtest grows. Bug reports, suggestions, and stories from your runs are part of how the game improves.