Dark Cell
A co-op hex strategy playtest shaped by its players.
Free browser co-op playtest

Plan the next run together.

Dark Cell is a free browser strategy game about reading a shared hex map, coordinating with other players, and bringing back the items your town needs next. Scout routes, time supply runs, and turn scattered finds into useful progress.

The game is early and being built in public: a playable co-op loop where your plans, bug reports, suggestions, and town stories help shape what comes next.

Free to play · No download · Browser-based · Early playtest

Hex Read the map one tile at a time.
Town Coordinate goals with other players.
Timing Gather the right item at the right time.
A Dark Cell hex map with explored terrain around town
Read the shared map, pick useful targets, and bring home the resources your town is waiting for.
The run loop

What you do

Each expedition is a chain of planning choices made with limited action points, known town needs, and whatever other players are already gathering. A good trip is not about going far; it is about bringing back what matters.

Scavenge

Search ruins for food, water, scrap, gear, and strange finds that complete the town's current goals.

Scout

Reveal nearby hexes, mark useful routes, and share information that helps the next player plan.

Coordinate

Pick tasks around what other players are doing so the town does not waste time or supplies.

Rebuild

Bank resources so the settlement can build, unlock options, and support better future runs.

01Check needs

See what the town is short on before you leave.

02Read terrain

Open the map and spot routes worth remembering.

03Search ruins

Take supplies, gear, and useful information.

04Sync up

Adjust around what other players already found.

05Stock the base

Bank what you found so the next plan is stronger.

For new survivors

Start small. Bring back what matters.

Create a survivor, check what the town needs, take a short scouting trip, and return with something useful. Read the town notes, learn what helped, then try another run with one clearer goal.

Dark Cell is intentionally unfinished: systems, balance, interface details, and art will keep changing as the playtest grows. Bug reports, suggestions, and stories from your runs are part of how the game improves.